{"id":"429a0a42-bbd4-41b2-929c-754097890115","kind":"sos","name":"Super Mario Odyssey(Decomp) — A tale about decompiling and research","slug":"super-mario-odysseydecomp-a-tale-about-decompiling","url":"https://api.events.ccc.de/congress/2025/event/429a0a42-bbd4-41b2-929c-754097890115/?format=json","track":null,"assembly":"sos","room":"d477e5d4-4700-4317-896c-ca39c0720eed","location":null,"language":"en","description":"An overview of learnings and best-of discoveries as well as impressive projects surrounding the reverse engineering and modding of Super Mario Odyssey.\r\n\r\nIn more than four years of decompiling the game ([OdysseyDecomp](https://github.com/MonsterDruide1/OdysseyDecomp)), we have learnt about Nintendo's code practices and mistakes, some easter-eggs, and unused content. While a part of the community was busy taking the game apart, others focused on creating something new - in this talk, I show our decomp project along with a live demo of the workflow, some interesting easter eggs, unintended behaviour and interesting concepts in Nintendo's code, and finally some best-ofs and current state of the modding community.\r\n\r\nReach out to me after the talk!\r\nDiscord: @monsterdruide1\r\nDECT: 5750","schedule_start":"2025-12-29T17:00:00+01:00","schedule_duration":"00:50:00","schedule_end":"2025-12-29T17:50:00+01:00"}